Rapid Game Development Using Cocos2dJS 1st Edition


Rapid.Game.Development.Using.Cocos2dJS.1st.Edition


Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.
You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.

What You'll Learn

Get a simple head start in Cocos2d-JS
Gain an architectural overview of the different blocks of the framework
Master sprites, spritesheets, and frame animation
Work with the event system in Cocos2d-JS
Discover the animation APIs in Cocos2d-JS
Leverage the built-in physics engine 

Who This Book Is For
Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. 


Edition: 1st Edition
ISBN: 148422552X
Posted on: 12/27/2016
Format: Pdf
Page Count: 135 Pages
Author: Hemanth Kumar,: Abdul Rahman,

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